Industry Insights featuring Unity Technologies Panel and Q&A [SEAS Event]


Thursday, February 11, 2021, 3:30pm to 4:30pm



Undergraduate students: Register Here

"Want to learn how to bring your imaginations to life? Join us on Thursday, February 11 from 3:30-4:30 PM (ET) for the next Industry Insights featuring Unity Technologies.

Unity is a leading platform for creating and operating real-time 3D (RT3D) content for creators ranging from game developers to artists, architects, automotive designers, filmmakers, and others. Historically, Unity has been used for game development, but a growing interest in 3D applications has led to a number of exciting developments in mixed reality, industrial simulation, AI, and robotics.



The panel includes four members of the artificial intelligence group focused on enabling cutting edge robotics scenarios using Unity as the core of their solutions. They will share insights about Unity as a company, trends in the real-time 3D space, new developments in artificial intelligence, and how robotics can be made better with Unity and other 3D engines. They will also answer questions about their career paths and experiences in the field.


Devin Miller is a senior robotics engineer with a background in computer vision, simulation, and robotics development.

Amanda Trang is a software engineer with a background in aerospace engineering, game development, and robotics.

Sarah Gibson is a senior engineering manager with a background in electrical engineering, machine learning, signal processing, and robotics.

Cameron Greene is a senior product manager with a background in industrial IoT, smart manufacturing, and robotics.